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Posts Tagged ‘Jeff Dee’

Evangeline-Lilly-The-Hobbi

Its old news that Evangeline Lilly plays an elf warrior in the second Hobbit (The Desolation of Smaug) movie, but photos of her started renewed discussion between side A (excited about adding some stronger female roles to the story) and side B (Tolkien traditionalists) over on RPG.net

I’m actually for adding a bit to the story, and I think there’s plenty of room to focus more on the elf characters (when you have three movies). Not sure how I feel about the romance angle to it all, though. evangeline_lilly_as_elf_warrior_tauriel

Best part – reading up on the argument led to a rather amusing threads on what the heck Bilbo Baggins actually did for a living, and Tolkien inspired rap (Lord of the Rymes).

While Hollywood continues put out movies with women archers I’ve been putting off writing about DnDNext. Summary is that I’m looking forward to getting my copy of Ghosts of Dragonspear at Gencon in a few months. In the meantime Mike Mearls has been pontificating about dragonborns, the elemental planes and going all Moorcock in the next update. I’m not all that excited about dragonborns but the rest sounds promising. The latest playtest update came out Friday with new adventures, spell updates, and half-elf, the half-orc, and the gnome races.

Speaking of DnD here is a reminder that you only have about a day to support Jeff Dee’s latest effort recreating classic DnD art (including the cover of Isle of Dread):

isle_of_dread

In other Kickstarter news the Cthulhu Wars Kickstarter campaign is here. Play cult factions trying to awaken your own elder god in this gorgeous looking strategic board game from the designer of the original Cthulhu RPG which is already gnashing through funding levels like a malevolent entity hibernating within an underwater city in the South Pacific.

cthulhu_wars_2

Its pricey, and due to popularity you probably already missed the first come early supporter slots, but it looks amazing.

Finally, Disney’s slew of acquisitions has opened the door for various franchise mashups and at least one is coming to screen this summer that I (and my kids) can hardly wait for:

Phineas_and_Ferb_avengers

Happy Wanderings!

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Isle of Dread front cover

Isle of Dread is up on DnD classics with a great read on the history of the module. Always suspected that the Isle had a bit of a Lost World feel (look, that’s a dinosaur on the cover, not a dragon) and it’s neat to hear that confirmed by Cook. This was the first module I picked up that wasn’t a dungeon proper, (the great outdoors being prominent) and I remember feeling some disorientation at this introduction to hex mapping (instead of the typical dungeon square graph paper style maps).

Isle_Of_Dread_hex_map

Also this week Jeff Dee is continuing his quest of recreating his original Dungeons & Dragons artwork that was destroyed (I wrote about this last year) including  the original Isle of Dread module cover. Rewards include a full poster sized print of it (now that would look snazzy in the home office) along with a few other color pieces.

isle-of-dread-back-cover

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TSR was all about work for hire and held on to all the art they commissioned. Eventually TSR was taken over by Wizards, who had a policy of returning the art to their artists – However, Jeff Dee’s art was destroyed before wizards ever got their hands on it. The story is that a “clueless functionary” dumped all of the files to make room at TSR for other, more important things (although rumors persist of some of these originals existing in private collections).

Jeff Dee's Brain Devourer - once lost, is now being recreated

Jeff Dee’s Brain Devourer – once lost, is now being recreated

In case you are unfamiliar with Jeff and his work, he’s one of the iconic artists associated with early TSR products and other RPGs like Villains and Vigilantes (which he co-designed). He’s also worked on computer games like Wing Commander and the Ultima series.  Jeff started working for TSR when he was 18 (apparently by drawing Snits  for Dragon Magazine) while still in art school. He was inspired to some degree by comic book artists like John Byrne and Terry Austin, which shows in his early art.

So far Jeff has successfully funded seven Kickstarter projects to faithfully reproduce the lost art, which then will become available on his Deviant Art page. He’s also partnered with another lost art artist Diesel LaForce (who he occasionally still games with).

Reproduction in progress from Jeff Dee's Deviant Art site

Reproduction in progress from Jeff Dee’s Deviant Art site

Much like Erol Otis, Dee’s art really defined the genre for me – even more so than some of the more “famous” artists (like Todd Lockwood or Larry Elmore). I especially loved his work in Deities and Demigods, his renderings of unique DnD monsters, and most of all when he drew adventurers in various crazy scenes (I would love a compilation of those, they were littered throughout multiple early DnD publications).

Jeff's Vampire Ambush

Jeff’s Vampire Ambush

Little known fact – Jeff’s signature (D with two dots) is a twist on Thror’s map from Tolkien’s The Hobbit and mirrors Durin’s signature.

Jeff still stays busy these day with a new project called Cavemaster – an interesting RPG take with very simple mechanics – among other things:

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